‘Lord of War’ Wins Six G.A.N.G. Grants, as well as Audio of the Year
‘Lord of War’ Wins Six G.A.N.G. Grants, as well as Audio of the Year
Sony Santa Monica’s “Divine force of War” won AN absolute six of honors at the seventeenth yearly Game Audio Network order (G.A.N.G.) Awards control at the Moscone Center in point of entry weekday night.
The Norse-themed activity expertise diversion won sound of the year, music of the year, word structure of the year, best faithful life cutscene sound, best distinctive choral arrangement, and best sound mix.
There were AN all out eighteen categories amid the occasion, that happens per annum amid the sport Developers Conference. Amusement ventures discharged among Jan and Gregorian calendar month 2018 were qualified to contend.
“G.A.N.G. has been perceiving perfection in amusement music and sound for an extended time, and that i continue being propelled by the character of entries all told categories,” said G.A.N.G. president Brian national leader. “We salute the victors and everyone UN agency submitted, and give thanks our liberal backers and also the many people from G.A.N.G. UN agency took AN interest and casted a ballot.”
G.A.N.G. likewise revered Microsoft sound government Elise Baldwin with a lifespan accomplishment grant amid the occasion. “I am lowered and feel vastly privileged to be picked to urge this honor. lowered by the many abundance of ability that encompasses Maine during this field and by however perniciously onerous crafted by influencing sound for amusements to are often. Special since i’m thus damn blessed to urge the chance to bring home the bacon doing this issue that I hold dear,” aforesaid Baldwin.
Here is that the full summation of people and champs for the seventeenth yearly G.A.N.G. Grants:
Sound of The Year
“Combat zone V” – Ea DICE
“Long ways in which 5” – Ubisoft urban center
“Wonder’s Spider-Man” – Insomniac Games
“Divine force of War” – Santa Monica Studios – WINNER
“Greenery” – Polyarc
“Professional killer’s Creed Odyssey” – Ubisoft
“Shadow of the grave Raider” – attribute urban center and Crystal
Elements
Music of the Year
“Torn” – Aspyr Games
“Long ways in which 5” – Ubisoft urban center
“Divine force of War” – Santa Monica Studios – WINNER
“Greenery” – Polyarc
“Forgotton Anne” – ThroughLine Games
“Frostpunk” – eleven bit studios
Sound style of the Year
“Wonder’s Spider-Man” – Insomniac Games
“War zone V” – Ea DICE
“Shadow of the grave Raider” – attribute urban center and Crystal
Elements
“Lord of War” – Santa Monica Studios – WINNER
“Greenery” – Polyarc
Best Original sound recording Album
“Where the Water Tastes Like Wine” – Ryan Eisenhower
“Pode” – state capital Wintory
“War zone V” – Johan Söderqvist, Patrik Andrén,
Fredrik Möller and Joel Eriksson
“Long ways in which 5” – Dan Romer
“Shadow of the grave Raider” – Brian D’Oliveira –
Champ
“Frostpunk” – Piotr Musia?
“Torn” – Garry Schyman
Best Interactive Score
“Shadow of the grave Raider” – attribute urban center and Crystal
Elements – WINNER
“Lord of War” – Santa Monica Studios
“Antiquity” – Valve
“Tetris Effect” – Enhance, Inc., Monstars opposition., and Resonair
“Wonder’s Spider-Man” – Insomniac Games
“Wandersong” – Greg Lobanov
Best medium Cutscene Audio
“Wonder’s Spider-Man” – Insomniac Games
“Lord of War” – Santa Monica Studios – WINNER
“War zone V” – Ea DICE
“Shadow of the grave Raider” – attribute urban center and
Gem Dynamics
“Professional killer’s Creed Odyssey” – Ubisoft
“Long ways in which 5” – Ubisoft urban center
Best Dialog
“Lord of War” – Santa Monica Studios
“Universe of Warcraft: Battle for Azeroth” – Blizzard
Amusement
“Long ways in which 5” – Ubisoft urban center
“Greenery” – Polyarc
“Professional killer’s Creed Odyssey” – Ubisoft
“War zone V” – Ea DICE
“Wonder’s Spider-Man” – Insomniac Games – WINNER
Best Original Instrumental
“Insect Man” (“Marvel’s Spider-Man”)
“Lord of War” (“God of War”)
“Kara Main Theme” (“Detroit: Become Human”) –
Champ
“Legends recent and New” (“Moss”)
“Primary Theme” (“Just Cause 4”)
Best Game Audio Publication, Presentation, or
Communicate
“Music for Games ought to be quite simply Music” –
Olivier Derivière
“The War Bards” – Edouard Brenneissen, Gerard Giambattista Marino,
Chance Thomas, Neal Acree, Emmanuel Lagumbay
“From Trumpets to Transients: A Composer’s Guide to
Sound Design” – Brad Beaumont, fair Bogovich, John
Matz, Matthew Marteinsson, Emmanuel Lagumbay
“The four Domains of Audio in spacial Computing” – Anastasia
Devana
“Soundworks assortment Video: Shadow of the grave
Pillager” – Michael Coleman, Rob Bridgett, Frédéric
Arnaud, Hugo Léger, Anne-Sophie Mongeau, Brian
D’Oliveira – WINNER
Best Music in a very Casual/Social Game
“Wonka’s World of Candy” – Zynga
“Star Trek Fleet Command” – CBS Interactive,
Scopely, Digit
“Hearthstone: The Boomsday Project” – Blizzard
Stimulation – WINNER
“WarSong” – Tencent
“Zootopia: Dreaming People” – Tencent Games
Best Game Music Cover/Remix
Overwatch Contenders (from “Overwatch”) – Jason Walsh,
Hexany Audio
“Xion” (from “Kingdom Hearts”) – Project Destati
“Underneath the Mask” (from “Persona 5”) – Tournament Arc
“Super Mario Bros.” – ConSoul – WINNER
“Melody of the Windfish” (from “The Legend of Zelda: Link’s
Arousing”) – Rozen
Best Sound style in a very Casual/Social Game
“Wild Beyond” – Strange Sevens
“Hearthstone: The Boomsday Project” – Blizzard
Stimulation – WINNER
“Holy person Seiya” – Tencent TIMI Studio cluster
“Opportunity Fantasy on-line Mobile” – Tencent
“Fight Through the Heaven” – Tencent TIMI Studio
Gathering
“Wonka’s World of Candy” – Zynga
Best Original Song
“Right wherever we tend to Belong” (“Call of Duty: Black Roman deity 4”)
“Just we tend to Few commit it to memory Now” (“The Banner adventure story 3”)
“Pausing” (“Battle Through the Heaven”) – WINNER
“We can Rise Again” (“Far Cry 5”)
“K/DA – POP/STARS” (“League of Legends”)
“Over the Seven Realms” (“Bard’s Tale IV: Barrows Deep”)
“Substantial Hands” (“Where the Water Tastes Like Wine”)
“Home To Me” (“Moss”)
Best Original Choral Composition
“Down Among the Dead Men” (“Lamplight City”)
“Keep of Voices” (“Destiny 2: Forsaken”)
“Cradlesong of the Giants” (“God of War”) – WINNER
“Aghanim’s Obsession” (“Artifact”)
“Glorifica” (“Battlefield V”)
“Cree – The Atomic Era (The Drums of
Poundmaker)” (“Sid Meier’s Civilization VI: Rise and
Fall”)
“Goodness the Bliss” (“Far Cry 5”)
Best Sound style for AN Indie Game
“Wandersong” – Greg Lobanov
“Beneath” – gnawer Games
“Greenery” – Polyarc – WINNER
“Poet’s Tale IV: Barrows Deep” – inXile recreation
“Yoku’s Island Express” – Villa great ape
Best Music for AN Indie Game
“Forgotton Anne” – Peter Due
“Torn” – Garry Schyman
“Frostpunk” – Piotr Musia?
“Celeste” – Lena River Raine
“Greenery” – Jason Graves – WINNER
G.A.N.G. /MAGFEST People’s alternative Award (TIE)
“Celeste” – WINNER (TIE)
“Torna ~ The Golden Country” (“Xenoblade Chronicles 2”
DLC)
“Octopath Traveler” – WINNER (TIE)
“Deltarune”
“Red Dead Redemption 2”
“Minit”
“Super Smash Bros. Extreme”
“Ni no Kuni II: Revenant Kingdom”
“Uber Man 11”
“The Messenger”
Best VR Audio
“Greenery” – Polyarc – WINNER
Best Audio combine
“Divine force of War” – Santa Monica Studios – WINNER
G.A.N.G. Acknowledgment Award
Damian Kastbauer
Recognized Service Award
Becky Allen